Category: Social Media

  • Houseparty


    Houseparty debuted to the public in February 2016 as a video chatting application that allowed friends to join “parties” or group chats. One of its unique features was the ability to seamlessly join a conversation without the need for a direct invitation if the party was open. An idea like this held a lot of…

  • Omegle


    Omegle, a platform launched in 2009 by Leif K-Brooks, offered a unique approach to online interaction by allowing users to connect anonymously via text or video chats. It was particularly popular among teenagers and young adults, reaching millions of daily users. The site’s simple premise involved logging in with a webcam and microphone, after which…

  • Vine


    Vine, an American short-form video hosting service, revolutionized digital content creation with its six-second looping video clips. Founded by Dom Hofmann, Rus Yusupov, and Colin Kroll in June 2012, it was acquired by Twitter in October 2012 for $30 million before its public launch in January 2013. Vine’s innovative format quickly captivated users, making it…

  • Rovo


    What Happened to Rovo? Founded in 2017, Rovo was a groundbreaking Singapore-based app designed to revolutionize the way amateur athletes connect, compete, and stay active. Its innovative approach to sports technology attracted attention in the tech and sports communities alike. However, in 2023, the app, unfortunately, ceased operations. This article delves into the journey of…

  • HQ Trivia

    HQ Trivia

    HQ Trivia, developed by Intermedia Labs and first released in 2017, revolutionized the mobile gaming industry. Created by Vine co-founders Rus Yusupov and Colin Kroll, this trivia-based game show app gained massive popularity for its live, interactive format. Players worldwide joined daily games, answering multiple-choice questions within 10 seconds for a chance to win or…

  • Yik Yak

    Yik Yak

    Yik Yak, a social media app founded in 2013, allowed users to anonymously post messages or “yaks” within a 5-mile radius, gaining rapid popularity among college students for sharing news, gossip, and jokes. However, it wasn’t without controversy. The platform was criticized for enabling cyberbullying, harassment, and discrimination. In 2015, Yik Yak faced backlash for…

  • Buzzer


    Buzzer, a mobile streaming startup that once made waves in the sports industry, provides a striking example of the challenges faced by tech startups, even those backed by high-profile investors and innovative ideas. Founded in 2020, Buzzer launched its mobile app in 2021 with the aim of transforming how Gen Z sports fans engage with…

  • Argyle Social

    Argyle Social

    Argyle Social was a social media marketing tool founded in 2009 by Adam Covati and Matt Weppler. It was acquired by Gravity4 in 2014 and ceased operations due to competition and lack of funding.

  • IRL Social

    IRL Social

    The story of IRL (In Real Life), a social app that once carried the hopes of redefining real-life social interactions for younger generations, is one of rapid rise and sudden fall. Founded with the vision of becoming an event organizing alternative for Gen Z, IRL was poised to fill a gap left by the declining…

  • ChaCha


    ChaCha was a company providing real-time answers to questions, founded by Scott A. Jones and Brad Bostic in 2006. It ceased operations in 2016 due to competition and lack of profitability.

  • Munchee


    Munchee, founded in 2017, was an innovative startup with a mission to revolutionize restaurant and bar reviews. Their unique approach required reviewers to include a geo-tagged photo with their reviews, emphasizing the authenticity and reliability of the content. However, Munchee’s journey was cut short due to legal issues related to its fundraising methods. In a…

  • Gowalla


    Gowalla’s story is a fascinating tale of innovation, competition, and eventual acquisition in the dynamic world of social media startups. Founded in 2007 by Josh Williams and Scott Raymond, Gowalla was a location-based social networking platform that allowed users to check-in and share their locations and activities with friends. It gained popularity during the early…